The Society of
World War I Sim Artisans: SWWISA
Individual efforts could only take Red Baron so far. By late 1999
and early 2000, a lot of discontent had arisen on the Flight Sim Forum.
There were more arguments and general unruliness than many of the members
of the community ever wanted to see. Eventually it became apparent that
some form of organization would be needed if progress was to ever
continue. Stachel, a SWWISA member, explains how and why SWWSIA was
“Some quick background on SWWISA...but it should really come from
Uhlan... way back in 1999/2000 there were a lot of arguments and
dis-continutity on the Flight Sim Forum, which is where we all came from.
It was the grand meeting place of all personalities in the RB community.
It was even before Wings of Valor [a major Red Baron site in 2000]. There
were a few sites out there that were very good, but [there was no other
single place where everyone involved could go besides The Flight Sim
Forum]. It was a good place to talk, and exchange ideas, but that soon
became the opposite. There is no blame needed, or any one to point fingers
at, just know that it was time to move on and design another outlet for
like-minded individuals to gather and openly exchange ideas without
Our founding members were Uhlan, CdT (Karel), and a few others. It was a
small group that quickly grew into a larger one just based on the
open-minded principle. Karel set the tone with his new line of models
using Anim8r. It was a movement of sorts. It was a really great time in
the life of this Sim.
It worked out well for everyone. I joined SWWISA later on, after the first release of HA, as I felt I could contribute to the group by what I learned from modding. It was a lot of fun and the guys in SWWISA were all very helpful and always there for me. I know this 'club' or as we liked to call it, guild, is virtual, but it was the best place I knew of to talk to some great personalities. We had Historians, Artists, Modders, and Modelers, even Programmers.
Once this movement within the community had taken shape, progress finally kicked back into high gear. The major movers and shakers within the community had organized and were ready to tackle some of the greatest obstacles in Red Baron together, sharing resources and knowledge to make the game as great as it could be. On the heels of this movement however, the last of the great single-endeavor UnOfficial Patches was to be released by one of the community’s forefathers: WingStrut’s 2002 release of 1918 Air War.